昨天《天命2》公開了實機遊戲畫面
看起來很不錯耶~~~~~~~~~~~~
又可以射擊又可以帥氣近戰的根本就是我的菜啊啊啊
#雙眼發亮大心動
B社說除了多人連線組隊模式
豐富的內容會讓光玩單打的人也玩得盡興
預計9月8號全球同步上市
一起期待吧!!
#不知道會不會跟碧血狂殺2撞期呢
#但我總覺得碧血狂殺2會延期老是在說秋季出都不壓日期
#到時卡路里就可以派上用場啦❤️
Destiny 2 details, gameplay unveiled
《天命 2》公布实机游玩宣传影片 预定今年夏季展开首波 Beta 测试 PC版为暴雪战网独占
转载 - 巴哈姆特
Bungie 制作,Activision 预定 9 月 8 日同步推出中文版的 PS4 / Xbox One / PC 大型多人在线第一人称动作游戏《天命 2(Destiny 2)》/《命运 2》,18 日公布首部实机游玩宣传影片,供玩家欣赏。
《天命 2》故事叙述地球上最后一座安全无虞的城市遭到红色军团首领攻陷化为废墟,失去一切的守护者将再次集结,掌握新技能与新武器,探索太阳系各地,重新夺回属于人类的世界。
在本次公布的实机游玩宣传影片中,玩家得以一窥三大阵营的守护者英雄在对抗红色军团入侵的战役中,屈居劣势但仍全力奋战的英勇场面,以及完全针对新世代硬件制作的精彩游玩画面。
Activision 首席执行长 Eric Hirshberg 在 18 日举办的游戏实况发表会中还宣布,《天命 2》的 PC 版将与同一集团的 Blizzard 合作,由 Blizzard 旗下的 Battle.net 平台独占发行。 此外并预定于今年夏季展开全平台的 Beta 测试,预购游戏的玩家将可获得抢先参与测试活动的兑换代码。
以下是直播中的流程(转载 A9VG)
开场首先放出的是全新的剧情宣传视频,新的预告片主要讲述了Zavala(泰坦导师)从一个Guardian成为带领整个Guardian的领袖,并且建立了人类在地球的最后城市Tower的故事(《命运》之前的故事)。
开发者称《命运2》将更注重故事细节,将会让玩家进入一个全新的世界。本作有很多全新的内容,制作团队对于1代中的不足部分,在2代中进行了大量的修改和完善。
《命运2》将为一直以来solo的玩家提供更加完善的联机组队体验,强调“即使一个人也能体验到《命运2》的所有内容”。另外发布会上也宣布了将追加全新的4v4 PVP模式。
随后的视频正式公布了《命运2》的实机游戏画面,从中可以看到Cabal大军入侵Tower,他们入侵地球攻占Tower的目的是为了抢占Traveler的科技和能力。
在剧情模式中依然可以3人组队,各职业Vanguard Leader完全参与到了游戏故事模式的战斗中,这些职业导师在前作中只是作为Tower的NPC出现,并没有参与到任何战斗中,这次他们将与玩家在剧情中并肩作战。在实际演示中我们看到了全新的武器系统“Power Weapon”,以及各种全新的武器,例如半自动冲锋枪、榴弹发射器、能量型重武器等。此外演示中还展示了三个职业的全新副职业以及各自的超必杀技。
第三段视频则介绍了本作各职业的全新副职业(术士的DAWNBLADE、泰坦的SENTINEL、猎人的ARCSTRIDER),每个副职业的超必杀技都是基于冷兵器展现的技能(类似于前作泰坦的Hammer of Sol)。
发布会的第四段视频介绍了全新的4个星球,本作不用每次回轨道就可以去其他想去的地方。此外还有全新的游戏模式Countdown,以及类似沙箱游戏一般的探索模式。(NPC互动、城镇等)
《命运2》拥有全新的社交系统Clans(类似网游的公会),每个玩家的活动都将影响整个Clan的发展,包括资源共享以及公会任务等。本作还有全新的雇佣系统,任何solo玩家都可以选择雇佣其他Clan的玩家或团队,从而实现组队。
接下来官方公布了一段总结性质的新预告片,其中包含大量未公开的实机游戏画面。
最后登场的人有些让人意外——暴雪总裁麦克·莫汉通过视频宣布:暴雪、Bungie和动视进行了合作,《命运2》的PC版将会是暴雪战网独占。
那么为什么要在暴雪的游戏平台上引入一款非暴雪出品的游戏呢?官方给出的解释是《命运2》是该系列首次登陆PC平台的作品,如果要为此制作一个全新的网络客户端将导致其开发周期延长。目前登陆战网平台仅限于《命运2》这一款游戏,未来或将评估动视发行的其他游戏登陆战网的需求和可能性。至于第三方游戏,目前暴雪还没有打算提供支持。
暴雪称在游玩《命运2》时能同时和战网其他好友聊天,可以看到好友在玩《命运2》时的状态图标,此外《命运2》还可以使用战网点数购买。更多消息将在今年下半年公开。
Activision and Bungie lifted the lid on Destiny 2 during a gameplay premiere event live streamed online from the Jet Center in Hawthorne, California.
The sequel to the 2014-launched Destiny, Desttiny 2 is a first-person action game that tasks players with defending humanity from annihilation. It offers a fresh start to all players with no previous knowledge or background of the first game necessary. It promises a “heroic, cinematic journey,” which you can play either solo or with friends, and offers a new “Guided Games” feature that allows solo players to find and play with other players to earn new in-game rewards like weapons and armor.
Here’s the full overview, via Activision:
■ Product Description
Destiny 2 is a first-person action game and the evolution of its award winning, internationally acclaimed predecessor, Destiny. With a compelling, immersive story and fresh beginning awaiting all new, returning, casual, and competitive players, Destiny 2 will deliver an experience for new and existing players to discover.
■ Cinematic Story with Relatable Characters
Humanity has fallen to an overwhelming invasion force, led by Lord Ghaul, the imposing commander of the brutal Red Legion. He has stripped Guardians of their power, and forced the survivors to flee their home. Players will venture out into our solar system to discover an arsenal of weapons and devastating new combat abilities. To defeat the Red Legion and confront Ghaul, they must reunite humanity’s scattered heroes, stand together, and fight back to reclaim our home.
■ Four New Stunning Worlds to Explore with New Features
Destinations of Destiny 2
European Dead Zone – The largest destination yet featuring a lush forest, abandoned town, a cave system below the surface, and a Red Legion military base to explore and contest.
Titan – One of Saturn’s Moons where Commander Zavala is regrouping at the hands of Ghaul. There is no land on Titan. Instead, players explore a series of Golden Age platforms surrounded by a rolling ocean.
Nessus – a strange and unstable planetoid that has been fully consumed by the Vex where players will find Cayde-6 is caught up in his own adventures in a stunning landscape of sheer walls, lush canyons, and creepy Vex caverns.
Io – A moon of Jupiter, where Ikora Rey has gone in search of answers. Io is the last known site the Traveler visited during the Golden Age, it’s now occupied by our enemies.
All New Director
Your guide throughout Destiny 2 in your search for Adventures, Lost Sectors, new Public Events, and more. Players can pick a landing zone, explore, and seamlessly jump into other activities in game.
Adventures
Shorter missions with self-contained stories for players to learn more about the Destiny 2 universe and the characters that live there.
Lost Sectors
Scattered, enemy dungeon layers throughout the world you can discover with unique boss enemies guarding treasure to earn.
Public Events
Unique, optional, dynamic combat activities that players can join on the fly as they roam around the world solo or with up to nine other players.
■ Action, Adventure, and Gameplay Activities for All Types of Players: New, Returning, Casual, and Competitive
Play Solo or with Friends
Story Campaign – Narrative of Destiny 2’s cinematic story where players can also explore in Adventures, Patrols, Lost Sectors, Quests, and Public Events.
Join Friends to Complete Cooperative Experiences
Strikes – Three-player missions in Destiny 2.
The Raid – Six-player missions with incredible challenges and rewards.
Face-off Against Opponents in Competitive Experiences
The Crucible: Competitive 4v4 PvP Gameplay with New Modes and Maps
Countdown is a new competitive mode where players spawn on either Offense or Defense, and when the round ends you swap sides and roles. The goal is to plant a bomb at the enemy base, and then defend it until it explodes. Each round is worth one point. First team to six wins. To revive a teammate, you must use a revive token. Power weapon ammo is only granted to the one player who pulls it. Working as a team is the key to victory.
Midtown is an abandoned part of the City. When the Red Legion invaded, they completely ignored this sector of the City in their takeover. The Legion deemed Midtown was of no tactical importance. Lord Shaxx agrees, which is why it was chosen as a Crucible arena in the first place.
Clan Creation Feature
New integrated system that allows friends to bring their community and unique culture to the forefront of Destiny. Clans have been fully integrated into the game and will provide official banners, invitations, and their own rewards and experience systems for all members.
Guided Games
A new feature that brings solo players and clan communities together to play Destiny 2’s most challenging activities including Raids, Trials and Nightfall Strikes.
■ Destiny 2 is Coming to PC through Battle.net
The PC version will feature:
4k Resolution Support (3820×2160)
Uncapped framerate
Full mouse and keyboard support with custom key mapping
Text chat
Adjustable Field of View
Detailed PC settings screen
21:9 monitor support
■ PlayStation Exclusive Content
At launch, PlayStation gamers will get access to additional timed exclusive* content. More willbe revealed throughout the summer.
*Timed exclusive content until at least Fall 2018. More details to come this summer.
■ Destiny 2 Beta
A Destiny 2 beta is planned for this summer.
■ On Display at the Destiny 2 Gameplay Premiere
The following content was available to play at the Gameplay Premiere:
Destiny 2’s beginning story mission ‘Homecoming’ where your Guardian responds to an emergency in the Last Safe City.
A Strike called ‘The Inverted Spire’ taking place on the planet, Nessus, where the enemy Cabal have awoken something deep beneath the surface.
New Competitive Mode:
Countdown: Plant a bomb at the enemy base, and defend it until it explodes.
New Competitive Map:
Midtown: The Last Safe City, Earth
The PC version of Destiny 2 was running on:
GPU: NVIDIA GeForce GTX 1080 Ti (Courtesy of Nvidia)
CPU: Intel Core i7-7700K 4.2Ghz (Courtesy of Intel)
16GB Ram/500GB SSD/Windows 10
Monitor: Predator XB1 27” 4K IPS with NVidia G-Sync [XB271HK] (Courtesy of Acer)
Keyboard: Razer Ornata Chroma (Courtesy of Razer)
Mouse: Razer Deathadder Elite (Courtesy of Razer)
Headset: Razer Man O’War 7.1 (Courtesy of Razer)
■ Product Breakdown
Available on PlayStation 4, Xbox One, and PC PlayStation Plus or Xbox Live Gold subscription respectively, required for significant features.
Destiny 2 is due out for PlayStation 4, Xbox One, and PC worldwide on September 8.
同時也有2部Youtube影片,追蹤數超過15萬的網紅pennyccw,也在其Youtube影片中提到,Reggie Miller wasn't thinking about a tie. He was going for a win all the way. In his latest heroic postseason moment, Miller nailed a 3-pointer w...
heroic defending 在 pennyccw Youtube 的最讚貼文
Reggie Miller wasn't thinking about a tie. He was going for a win all the way.
In his latest heroic postseason moment, Miller nailed a 3-pointer with 2.9 seconds left to lift the Indiana Pacers to a 79-78 comeback victory over the Philadelphia 76ers in Game 1 of their first-round playoff series Saturday.
Miller, who had missed 16 of his first 20 shots, came around a screen and took a pass from Jalen Rose before launching a 3-pointer from 25 feet that rattled in.
"On the road I always go for 3," said Miller, whose career highlights include several clutch 3-pointers at the end of games -- especially in the playoffs.
"I knew it was coming. You knew it was coming. The crowd knew it was coming."
The Sixers had a final chance, but Allen Iverson lost his dribble with Miller closely guarding him and couldn't get a shot off as time expired.
"We got to a point where we felt we had these guys beat," Iverson said. "We got tight. To get a big lead like that and lose it at home is ridiculous."
Indiana, the defending Eastern Conference champions and prohibitive underdogs against Philadelphia, lead the best-of-five series 1-0. Game 2 is Tuesday night at the First Union Center.
Miller had 17 points and Jermaine O'Neal added 12 points and a career-high 20 rebounds for Indiana, which rallied from an 18-point second-half deficit. Travis Best had 16 points and 10 assists.
"We let the world know, we let them know, we can beat them on their own court," O'Neal said.
Iverson, who won his second scoring title in three years by averaging 31.1 points per game, had just 16 points. Aaron McKie added 18 and Dikembe Mutombo had 12 points and 22 rebounds.
Philadelphia, the top team in the East, is seeking to avenge two straight playoff defeats to Indiana.
"We gave them too many shots and I don't think we went inside enough," Mutombo said. "We had a lot of opportunities, but we didn't take advantage of them. Their big men were in foul trouble and we didn't take advantage of that either. I'm not happy at all at the way we lost this game."
The Pacers took their first lead, 73-72, since the opening minutes on a jumper by Best midway through the fourth. After Iverson answered with a jumper, Miller hit a 3-pointer to give the Pacers a 76-74 lead with 3:21 left.
Mutombo tied it at 76 on a pair of free throws with two minutes left. After Rose missed a jumper, Snow scored on a driving layup to make it 78-76.
Indiana missed four shots, including three 3-pointers, on its ensuing possession, but McKie missed an off-balance driving layup and O'Neal got the rebound with 11.7 seconds left.
Miller then drilled his third 3-pointer of the game to notch the upset.
"The situation called for big-time players to step up," Rose said. "I've seen him hit that shot numerous times."
Said Miller, "Shooters shoot. I understood I was having an off day."
Iverson shot just 7-of-19 and wasn't too thrilled about going to the bench after committing his fourth foul with 7:40 left in the third. He stared at Sixers coach Larry Brown and didn't join a team huddle during an ensuing timeout.
Iverson returned less than three minutes later, made a driving layup and hit a short jumper to give the Sixers a 65-54 lead late in the third after Indiana had cut its deficit to single digits for the first time since the first quarter.
"We got real tentative and they made big plays," Brown said. "We didn't make many shots in the second half and we made some critical mistakes. We took a shot too soon and we have to be a lot smarter."
Philadelphia used a 12-2 run -- none of the points from Iverson -- to open its first double-digit lead of the game, 18-8, with 2:39 left in the first.
Indiana missed its first eight shots before Rose hit a short jumper 3:20 into the game.
Miller made just one of his first 10 shots and was 2-for-12 in the first half. The Pacers were 15-for-51 in the first half.
"With a guy like that, you never worry about what he's done early," Pacers coach Isiah Thomas said.
Neither Iverson nor Miller scored until Miller made a driving layup with 2:05 left in the first. Iverson then scored on a driving finger roll with 1:38 left. He had as many assists -- four -- as shots in the first.
Notes: Miller shot just 3-for-14 in his last game in Philadelphia on April 1. ... O'Neal got a technical foul for taunting after a slam dunk early in the second quarter. ... Iverson hit a layup with 1:38 left in the first and the clock didn't restart until Austin Croshere made a layup on the ensuing possession.
heroic defending 在 pennyccw Youtube 的精選貼文
Allen Iverson finally shook his shadow and shook up the NBA Finals.
Hounded by unheralded Tyronn Lue, Iverson scored seven of his 48 points in a one-minute span of overtime as the Philadelphia 76ers stunned the Los Angeles Lakers with a 107-101 victory in the opener of the NBA Finals.
Iverson scored 30 points in a scintillating first half, letting everyone know that the 76ers were going to be more than another pushover for the powerful Lakers. His late flurry silenced the Staples Center and unceremoniously ended Los Angeles' run at a perfect postseason.
"Anybody that bet on it, some broke people out there," Iverson said. "I'm glad nobody didn't bet their life on it 'cause they definitely would be dead right now."
Instead, the Sixers -- double-digit underdogs -- are very much alive as they again displayed their heroic heart.
"Our guys just try hard," Sixers coach Larry Brown said. "This is kind of unexpected but it's neat."
In between Iverson outbursts, Lue stymied the NBA Most Valuable Player for nearly 20 minutes, using his quickness to prevent Iverson from even getting the ball, let alone shoot it. He had spent the last two practices impersonating Iverson and apparently got pretty good at it.
"I just try to deny him the ball as much as possible, because when he does get the ball, the best penetrator in the game is going to be hard to stop," Lue said. "We were trying to keep the ball out of his hands as much as possible."
"He was holding me the whole time," Iverson said.
But the third-year reserve let his guard down for just a second and it cost the Lakers. Iverson's two free throws pulled the Sixers within 99-98 with 1:46 remaining and the Lakers called a timeout.
Lue drove and threw up a wild shot as he fell out of bounds. The Sixers rebounded and Iverson ran out in transition. With Lue nowhere in sight, he drilled a 3-pointer that gave Philadelphia the lead for good at 101-99 with 1:19 left.
"That was really the knife that wounded us," Lakers coach Phil Jackson said.
Rick Fox spoiled a solid game by throwing away a pass and Iverson made a step-back baseline jumper for a 103-99 lead with 47 seconds to go.
Kobe Bryant, who shot poorly and could not defend Iverson, hit a baseline jumper with 33 seconds to play. But Eric Snow, whose runner late in the fourth quarter saved the Sixers, made a similar shot to seal it with 10 seconds left.
On the eve of his 26th birthday, Iverson made 18-of-41 shots and 9-of-9 free throws, adding six assists and five steals. Playing his first NBA Finals game, his explosion offset 44 points and 20 rebounds by Shaquille O'Neal as he won the duel between the league's last two MVPs.
The Lakers rallied from a 15-point third-quarter deficit only to blow a five-point overtime lead as they lost for the first time since April 1, a span of 20 games. They had come into this series as huge favorites, having romped through the postseason with 11 straight wins by an average of more than 15 points.
"I'm kind of relieved it's over in some ways but but it does put some pressure on us to get a win on our home court," Jackson said. "We've got to go out on Friday night and find a way to get this series tied up."
The Sixers came in with no one expecting them to win a game, let alone the series. But they used their trademark toughness to do in just one game what the weak knees of the Western Conference could not do in 11 -- beat the Lakers.
"They thought we were gonna get swept and that was like a slap in the face to us," Iverson said.
Game Two is Friday at Los Angeles. Philadelphia is trying to knock off the defending champions and win its first title in 18 years.
"Now it's a series," O'Neal said.
However, Philadelphia may have to try a little harder. Guard Aaron McKie, who did a superb job of defending Bryant, suffered a chip fracture of his right ankle but is probable for Friday.
Both Iverson and O'Neal abused a series of defenders. Iverson sent starter Derek Fisher to a permanent seat on the bench and also had his way with Bryant before Lue came on.
"You can't take anything away from Tyronn Lue," Iverson admitted. "A lot of guys go out against a player that's named MVP of the regular season and won't give it his all, act like he's scared. But he gave his team a great lift."
O'Neal met some resistance from Mutombo but manhandled Matt Geiger and Todd MacCulloch at the end of the third quarter. He made 17-of-28 shots but just 10-of-22 from the line.
Most of O'Neal's offense came against single coverage from Dikembe Mutombo, who sat down with foul trouble for most of the third quarter but still contributed 13 points, 16 rebounds and five blocks.
His presence allowed Philadelphia to swarm to Bryant, who had an awful game with just 15 points, on 7-of-22 shooting, and six turnovers.
"They got into Kobe's body, and bodied him on the dribble, stripped the ball when he picked it up," Jackson said. "He really didn't clear himself for shots very easily tonight."
Snow scored 13 points and injury-hampered Matt Geiger provided an unexpected 10 for the Sixers, who shot 48 percent (40-of-83) and missed just two of 25 free throws, which came at the worst possible time.
O'Neal's dunk off a feed from Bryant with 1:57 left in the fourth quarter gave the Lakers a 94-92 lead, their first since midway through the second period.
Snow answered with his first running jumper and the Sixers had a chance to take the lead when Mutombo rebounded a miss by Snow and was fouled with 34 seconds to go. But he missed both after Philadelphia had hit its first 19 from the line.
Bryant and Snow missed, sending it to overtime, where it looked like the Lakers were ready to win. O'Neal threw in a hook, Bryant spun for a layup and O'Neal split a pair from the line for a 99-94 lead.
The Sixers looked dead when Raja Bell found himself trapped in the lane with the shot clock running down. But he pivoted and threw in a scoop shot with his left hand with 2:19 remaining, sparking the comeback.
Fox scored 19 points for the Lakers, who were playing for the first time in 10 days and shot 44 percent (40-of-90).
At the start, it looked like another Lakers landslide. A 16-0 burst capped by Bryant's first basket gave Los Angeles an 18-5 lead with 5 1/2 minutes to go -- and perhaps allowed complacency to set in.
"We watched games that they played when they jumped out on guys and guys just packed it in and stopped playing," Iverson said. "But we've been like that before. We've been in games where we started off slow and ended up winning."
Iverson scored 10 points in the rest of the period, then opened the second quarter with a jumper over Bryant for a 24-23 lead.
The Lakers still held a 38-36 lead midway through the second quarter when Jackson was hit with a technical foul for arguing a non-call against Mutombo.
Iverson made the foul shot, Geiger hit two jumpers to give the Sixers the lead at 41-40 and Iverson took over from there as he scored Philadelphia's last 15 points of the half, mostly off his trademark crossover dribble.
His 3-pointer gave the Sixers a 56-48 advantage before O'Neal hammered home a miss by Bryant in the final second.
At intermission, Iverson had 30 points on 11-of-24 shooting, lighting up Bryant, who was 2-of-10 for four points with five turnovers.
"Allen really stepped it up," Brown said. "His first half was about as good as it gets."
It continued in the third quarter, as Iverson fed Jumaine Jones for an alley-oop slam, sank a jumper and dropped a layup over O'Neal for a 64-54 lead. He took a steal in for a layup and hit a fading corner shot before Eric Snow's three-point play gave the Sixers their largest lead at 73-58 with 5:23 left.
But with Mutombo on the bench, Philadelphia could not fight off O'Neal, who overpowered Geiger and MacCulloch and muscled Los Angeles back into it. He scored 14 points in the final 5:10 of the period, and with Lue shadowing Iverson, the Lakers pulled within 79-77 entering the final period.
Philadelphia led by as many as seven points early in the fourth quarter, when Mutombo picked up his fifth foul and again sat down before returning less than a minute later as Geiger fouled out.