敬 自由/ 你
「我現在可以帶著阿毛去更遠的地方了。」
過去制定政策多半是政府發起,而隨著時代變遷與民主進展,現在人民可以上網提議政策,達一定聯署附議人數政府必須回應,落實 #參與式民主 精神
.
外交部在今年聯合國推案影片《敬 自由》中拍攝了一位太太牽著狗狗阿毛,一起搭上寵物友善的公車
.
『參與式民主,作為人民與政府溝通的方法,讓人民更有效率地擁有理想的生活。我孫子幫我上網登記投票,任何提議的政策只要有5,000個人附議,政府就一定會做出回應。我現在可以帶著阿毛去更遠的地方了。』
.
若聯合國的重要任務之一是要讓國家尊重人民的權利
台灣的夥伴價值值得聯合國重視。
_ _
To Freedom / You
Over recent years #Taiwan has made strides towards more open and transparent governance, actively encouraging public participation. Ideas from the public created initiatives allowing people to report their tax through their mobile phones, for example, which, in turn, formed the basis of a mask rationing system. As Taiwan is a nation of #AnimalLovers, it is perhaps not surprising that the initiative behind the introduction of #PetFriendly public transport also came from a member of the public.
This was the example that we featured in our recent promotional short for the #UNGA76, “To Freedom,” representing pet lovers everywhere with the words:
“Participatory democracy allows the people and the government to communicate, realizing people’s ideal lifestyles more effectively. My grandson registered me to vote online. A policy proposal only requires 5,000 endorsements for a government response. Now I can take my dog A-Mao further afield!”
If the UN states part of its mission as encouraging countries around the world to respect the rights of their people, Taiwan's vision of global partnership can serve as a valuable reference.
#UNGA76
#HearTaiwan
#WorkingTogether
#FreedomForAll
#UNGlobalGoals
#TaiwanCanHelp
#RespectTheRightsOfPeople
#OpenGovernment
#ParticipatoryDemocracy
同時也有5部Youtube影片,追蹤數超過3萬的網紅Eric's English Lounge,也在其Youtube影片中提到,托福雅思滿分系列L1: 心智圖+口說 Changes in the TOEFL® Test Speaking section: https://www.ets.org/toefl/better_test_experience Before August 1, 2019: 6 tasks: 2 in...
「reference example」的推薦目錄:
- 關於reference example 在 外交部 Ministry of Foreign Affairs, ROC(Taiwan) Facebook 的最佳解答
- 關於reference example 在 Travel Inspiration 360 Facebook 的精選貼文
- 關於reference example 在 中環十一少 Facebook 的最讚貼文
- 關於reference example 在 Eric's English Lounge Youtube 的最佳貼文
- 關於reference example 在 影像補完計畫 Hong Kong Walker Youtube 的最讚貼文
- 關於reference example 在 Rayner Teo Youtube 的精選貼文
- 關於reference example 在 Using APA style for references and citations - YouTube 的評價
- 關於reference example 在 YouTube Player API Reference for iframe Embeds - Google ... 的評價
reference example 在 Travel Inspiration 360 Facebook 的精選貼文
An example of plagiarism! At least ask for permission, else a credit and reference to the source! Nothing at all! This is ridiculous! 😡
reference example 在 中環十一少 Facebook 的最讚貼文
若有一天,香港失去了《蘋果日報》,希望大家也不要失散。
Apple Daily 英文專欄:
After the media, landlords will be the next target
https://hk.appledaily.com/opinion/20210517/BIW343AKIRHSTGFFTVT4Q26I7I/
This is a game of boiling frogs. Protesters and politicians are the first group of people to be snatched. The message is that “only a small number of people” are targeted. The aim is to create a deterrence effect. I won’t go into detail here as there are only so many column inches. Meanwhile, some outspoken media outlets are being sorted out. For example, leading journalists of the mainstream outlet Cable TV (1097.HK) have resigned en masse not long ago, and Bao Choy, a producer of RTHK’s “Hong Kong Connection”, was prosecuted last month.
In the latest incident, the government has frozen Jimmy Lai’s assets, including 71.26 percent of his shares in Apple Daily’s parent company Next Digital (0282.HK), of which he is the major shareholder, as well as his holdings in three other private companies held in local banks.
After sorting out members of the opposition and media outlets that monitor the government, the focus of the game will be shifted to landlords, in similar vein as the Land Reform launched by Mao Zedong in the 1950s that saw the confiscation of landlords’ land.
Having collected in April a plot of land in Kam Sheung Road from CK Asset (1113.HK) and Henderson Land (0012.HK), citing the Land Resumption Ordinance, the government brandished its sword to Sun Hung Kai Properties (0016.HK) and New World Development (0017.HK), seizing from them plots of land in Yuen Long and Fanling this month, on grounds that it needs to build subsidized housing. So Hong Kong’s four biggest property developers have all got their fair share of being targeted, and Yuen Long rural leaders who gained notoriety in 2019 are not spared either.
Offering rewards based on merits is not an approach the current regime adopts. Following the 1967 riots, the British colonial government rewarded rural villages for showing it support during the riots by launching the Small Housing Policy (also known as the “Ding House Policy”) that took effect in December 1972. But rural leaders today will not see a replay of that. In 2019, they went to great lengths to help the authorities. Alas, some ding house landlords have recently been arrested by the Independent Commission Against Corruption, and some other rural villagers have had their ancestral houses seized by the government on grounds of the Land Resumption Ordinance.
Today, the ordinance can be used to target anyone, and no one can figure out the government’s land seizure strategy. The plots collected by the government are not those that have long remained undeveloped but those with clearly laid out development plans. Apparently, what the government is doing has no logic. On the face of it, it occupies the moral high ground, when in fact it may just want to demonstrate its authority.
On the internal side of things, the Hong Kong government and its disciplinary forces are on life support as they have been deprived of their real power. Externally, politicians, the media, businessmen and the rural elite are being targeted. Who will be the next target? Taking reference from the history of certain political party, one may note that there are not only licensed thugs but also unlicensed ones who are active in the underground economy. Who will call the shot after midnight in Hong Kong tomorrow? What do you think?
In the movie “Men Suddenly in Black”, Ninth Uncle and his buddies secretly went to a nightclub, only to be busted by their wives. To help his brothers flee, Ninth Uncle sacrificed himself. In today’s Hong Kong, who is Ninth Uncle? While you guys are having fun, have you ever spared a thought for Ninth Uncle? Or will you be the next Ninth Uncle?
reference example 在 Eric's English Lounge Youtube 的最佳貼文
托福雅思滿分系列L1: 心智圖+口說
Changes in the TOEFL® Test Speaking section: https://www.ets.org/toefl/better_test_experience
Before August 1, 2019:
6 tasks: 2 independent, 4 integrated (20 minutes)
After August 1, 2019
4 tasks: 1 independent, 3 integrated (17 minutes)
★★★★★★★★★★★★
Transcript of my answer for your reference:
A serious environmental problem in my hometown is air pollution. The first reason is that it has negative effects on health. For example, people may suffer from respiratory problems such as lung cancer because of air pollution. The second reason is that air pollution can lead to global warming. Air pollutants contain carbon dioxide and other greenhouse gases, and this (phenomenon) could increase temperatures, which would lead to global warming. Global warming in turn leads to/causes natural disasters such as rising sea levels and floods. So for these reasons, air pollution is a very serious problem in my hometown.
Please note that this is only one way to answer the question and you do NOT need to provide an intro, body, and conclusion. The response was given on the spot using the notes shown in the video. While this answer would receive a full score on this task, it could be improved in many ways.
If this prompt were to appear on the IELTS, you would have to address the given bullet points by providing a 2-minute long response.
★★★★★★★★★★★★
老師資歷: https://goo.gl/Xu1cnR
TOEFL speaking tasks
1-2: https://www.youtube.com/watch?v=L8s9prmAD30
3, 5: https://www.youtube.com/watch?v=TX18DZR010Y
4, 6: https://www.youtube.com/watch?v=wmnCWdC9rk4
For IELTS speaking:
https://www.britishcouncil.vn/en/exam/ielts/courses-resources/videos/
★★★★★★★★★★★★
「心智圖詞彙攻略」線上課程: https://bit.ly/2teELDq
「心智圖詞彙攻略」Q&A: https://wp.me/p44l9b-1Wt
![post-title](https://i.ytimg.com/vi/cerQZN6DxtE/hqdefault.jpg)
reference example 在 影像補完計畫 Hong Kong Walker Youtube 的最讚貼文
今日講下中年危機
又會講下係男人點可以係床上重振雄風
影補版主你好呀,(我叫xx,3x歲),第一次send email 俾你,小弟由舊年6 7月倒開始聽你個台嫁喇,我敢講你所有關於男女關係嘅片我都聽晒的,一路見證你由david x ,迷男,玩apps,落街approach ,到宜家約會200條女,一路process 緊。
(小弟都遲第一次拍拖,1x歲先第一次,亦係係好唔開心嘅經歷,之後都有拍拖,換畫。但由初戀嘅經驗話我知,當時我又想做一個所謂好男朋友,但依次經驗話我知,唔可以對啲女咁好,反而應該俾啲屎佢地食,對佢地好反而佢地會得寸進尺!而到左舊年就因為咁去研究媾女,就發現你個台了,宜家都有拍拖,關係touchwood 算幾好?)
今次send email 俾你其實唔係有感情問題ge,而係我喺香討見到個post 有感,想同你share 下,睇下你啱唔啱你個台用
link 如下
https://www.discuss.com.hk/viewthread.php?tid=27813525&utm_source=copy&utm_campaign=ios&utm_medium=share
個post 係一個四十幾歲女人同佢老公有中年危機
至於咩係中年危機,我都簡單搵左個網簡介,大概係男同女去到40歲打後,因為生理上嘅變化,雄性同雌性荷爾蒙減少,導至外形轉變,性欲減退,而影響到心理上嘅轉變,變得冇自信等,繼而導致,輕則夫妻不和,重則婚外情甚至自殺
http://www.ccfamily.org/Common/Reader/News/ShowNews.jsp?Nid=1694&Pid=14&Version=27&Cid=116&Charset=big5_hkscs
我知道版主嘅聽眾年齡層好廣,由中學生到4 50歲都有,所以依個post 或者可以帶俾版主一啲idea 可以探討嘅topic ,同一啲年紀大少少嘅聽眾分享下,亦俾其他後生一個警示
返返個post ,樓主嘅case 係佢同佢老公有中年危機,之後探討左好多專業指導,經過左5年,宜家叫做冇事
不過,我睇到樓主以下嘅一個回覆,我覺得所謂中年危機根本只係一個bull shit terms
樓主講到
一,男人需要稱讚
二,將唔開心發洩喺對方身上
就單單以上2點,就已經歸納到點解會有所謂中年危機,可以睇得出佢係點對佢老公
而依個example 亦係一面鏡,睇到啲港女係點對佢地男朋友/老公。對住啲咁嘅女,你叫啲港男點頂。。。而所謂中年危機,我覺得根本係啲女人唔識同男人相處而得出嘅後果,所謂「中年危機」純粹只係一個現象only
而樓主成四十幾歲人,仲要俾專家屌化,先sense 到依2點,已經係好遲。而佢老公咁嘅女都娶返去,又係on 9
我覺得,如果樓主一開始已經知要點樣去同佢老公相處,大家開開心心,根本唔會有中年危機依樣野出現,所以我覺得學版主話齋,男女對弈,男女相處,係跟一世,早啲學識,搵個適合嘅人,往後嘅日子先會開心,否則問題只會接踵而來
版主你睇睇依個post 有冇機會喺你台講下啦
如果有幸播出,以上括弧內嘅資料你就自我reference 好喇,唔好講喇??,謝謝
祝版主生意興隆,生活愉快
xx
![post-title](https://i.ytimg.com/vi/H1Iiy1X7Rbs/hqdefault.jpg)
reference example 在 Rayner Teo Youtube 的精選貼文
Five techniques you can use to trail your stop-loss rides.
SUBSCRIBE: https://bit.ly/2MsGjRR
If you want more actionable trading tips and strategies, go to https://www.tradingwithrayner.com
0:19 Trailing Stop Loss Technique #1
The first technique that I want to share with you is moving average. By now, I think that you should be familiar that moving average is something that you can use to trail you stop-loss, so, for example, let's say that you went long on the break of this highs over here. The market break of this high over here, and you can trail your stop-loss using this moving average. This is the trending period moving average. So you only exit the trade when the price breaks and closes below it.
2:00 Trailing Stop Loss Technique #2
The second technique is the market structure. So for those of you who are price action traders, you can use the structure of the markets to trail your stop-loss. Here is an example, we can see over here, let's say for example, again you long the break out over here, the market hits higher, retraces right. This is the swing-low, which we can reference to set your stop-loss, so your stop-loss won't go below your swing-low. The market makes a new high, makes a new swing-low, this swing-low you can reference your stop-loss, the market makes a new high, retraces - makes a new swing-low, you can reference it as your stop-loss. The market makes a new swing high, and then it retraces, and finally over here, breaks and closes below the swing low over here, where you exit the trade.
3:54 Trailing Stop Loss Technique #3
The third technique I want to share with you is percentage change. This is very straightforward. Very useful for stock traders. This stock: Alibaba, you can see that it made a high of $110 so what it can do is that it can just use a percentage change to trail a stop-loss.
5:00 Trailing Stop Loss Technique #4
The fourth technique I want to share with you is Average True Range. A very powerful way to trail your stop-losses. Well, how it works, is that, ignore this indicator for a while. So by right now, you know what the A-T-R indicator is, its a measurement of volatility in a market. So if you pull out your A-T-R indicator, it will give you a value. So let's say for example the A-T-R indicator currently shows you, let's say 100 pips for euro dollar.
7:20 Trailing Stop Loss Technique #5
And, lastly right, you can use the previous candle high/low to trail your stop-loss. Let me share with you an example, so if you recall bitcoin, it has been moving pretty strongly over the last of, I'll say 2017. You can see that the market went parabolic over here, the range of the candles got larger and larger. So where you could have trailed your stop-losses is that if the price breaks and close below the previous day low, you'll exit the trade.
A quick recap, the first technique I shared with you is to use the moving average to trail a stop-loss. Or you can use market structure referencing from the swing-high and swing-low to trail your stop-loss. You can use percentage change as well right, if the price drops x percent, you exit the trade. You can use the average true range, slash chandelier stop, to trail your stop-loss, which is based on the volatility of the market. And, last but not least, you can trail based on the previous candle high or low, which is very useful when the market has gone parabolic. Okay, so I have come to the end of this video.
If you want to learn more, go down to my website https://www.tradingwithrayner.com over here at the top, if you want to learn more, for example this video, we focused a lot on exits and trailing stop-loss, if you want to learn about entries, go to my website tradingwithrayner.com, download this guide over here, The Ultimate Guide to Price Action Trading, where you will learn how to better time your entries, and read the price action from the markets. Just click this blue button, and I'll send it to your email address for free! With that said, I have come to the end of this video, any feedback, comment and let me know in the comment section below. If you enjoyed this video hit the like button, subscribe to my YouTube channel, I would really appreciate it, and I will talk to you soon.
![post-title](https://i.ytimg.com/vi/4TNGN_zUVNs/hqdefault.jpg)
reference example 在 YouTube Player API Reference for iframe Embeds - Google ... 的推薦與評價
The IFrame player API lets you embed a YouTube video player on your website and control the player using JavaScript.
Using the API's JavaScript functions, you can queue videos for playback; play, pause, or stop those videos; adjust the player volume; or retrieve information about the video being played. You can also add event listeners that will execute in response to certain player events, such as a player state change.
This guide explains how to use the IFrame API. It identifies the different types of events that the API can send and explains how to write event listeners to respond to those events. It also details the different JavaScript functions that you can call to control the video player as well as the player parameters you can use to further customize the player.
RequirementsThe user's browser must support the HTML5 postMessage
feature. Most modern browsers support postMessage
.
Embedded players must have a viewport that is at least 200px by 200px. If the player displays controls, it must be large enough to fully display the controls without shrinking the viewport below the minimum size. We recommend 16:9 players be at least 480 pixels wide and 270 pixels tall.
Any web page that uses the IFrame API must also implement the following JavaScript function:
onYouTubeIframeAPIReady
– The API will call this function when the page has finished downloading the JavaScript for the player API, which enables you to then use the API on your page. Thus, this function might create the player objects that you want to display when the page loads.
Getting started
The sample HTML page below creates an embedded player that will load a video, play it for six seconds, and then stop the playback. The numbered comments in the HTML are explained in the list below the example.
<!DOCTYPE html>
<html>
<body>
<!-- 1. The <iframe> (and video player) will replace this <div> tag. -->
<div id="player"></div> <script>
// 2. This code loads the IFrame Player API code asynchronously.
var tag = document.createElement('script'); tag.src = "https://www.youtube.com/iframe_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag); // 3. This function creates an <iframe> (and YouTube player)
// after the API code downloads.
var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('player', {
height: '390',
width: '640',
videoId: 'M7lc1UVf-VE',
playerVars: {
'playsinline': 1
},
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
} // 4. The API will call this function when the video player is ready.
function onPlayerReady(event) {
event.target.playVideo();
} // 5. The API calls this function when the player's state changes.
// The function indicates that when playing a video (state=1),
// the player should play for six seconds and then stop.
var done = false;
function onPlayerStateChange(event) {
if (event.data == YT.PlayerState.PLAYING && !done) {
setTimeout(stopVideo, 6000);
done = true;
}
}
function stopVideo() {
player.stopVideo();
}
</script>
</body>
</html>
The following list provides more details about the sample above:
The <div>
tag in this section identifies the location on the page where the IFrame API will place the video player. The constructor for the player object, which is described in the Loading a video player section, identifies the <div>
tag by its id
to ensure that the API places the <iframe>
in the proper location. Specifically, the IFrame API will replace the <div>
tag with the <iframe>
tag.
As an alternative, you could also put the <iframe>
element directly on the page. The Loading a video player section explains how to do so.
The code in this section loads the IFrame Player API JavaScript code. The example uses DOM modification to download the API code to ensure that the code is retrieved asynchronously. (The <script>
tag's async
attribute, which also enables asynchronous downloads, is not yet supported in all modern browsers as discussed in this Stack Overflow answer.
The onYouTubeIframeAPIReady
function will execute as soon as the player API code downloads. This portion of the code defines a global variable, player
, which refers to the video player you are embedding, and the function then constructs the video player object.
The onPlayerReady
function will execute when the onReady
event fires. In this example, the function indicates that when the video player is ready, it should begin to play.
The API will call the onPlayerStateChange
function when the player's state changes, which may indicate that the player is playing, paused, finished, and so forth. The function indicates that when the player state is 1
(playing), the player should play for six seconds and then call the stopVideo
function to stop the video.
Loading a video player
After the API's JavaScript code loads, the API will call the onYouTubeIframeAPIReady
function, at which point you can construct a YT.Player
object to insert a video player on your page. The HTML excerpt below shows the onYouTubeIframeAPIReady
function from the example above:
var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('player', {
height: '390',
width: '640',
videoId: 'M7lc1UVf-VE',
playerVars: {
'playsinline': 1
},
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}
The constructor for the video player specifies the following parameters:
The first parameter specifies either the DOM element or the id
of the HTML element where the API will insert the <iframe>
tag containing the player.
The IFrame API will replace the specified element with the <iframe>
element containing the player. This could affect the layout of your page if the element being replaced has a different display style than the inserted <iframe>
element. By default, an <iframe>
displays as an inline-block
element.
The second parameter is an object that specifies player options. The object contains the following properties:
width
(number) – The width of the video player. The default value is 640
.height
(number) – The height of the video player. The default value is 390
.videoId
(string) – The YouTube video ID that identifies the video that the player will load.playerVars
(object) – The object's properties identify player parameters that can be used to customize the player.events
(object) – The object's properties identify the events that the API fires and the functions (event listeners) that the API will call when those events occur. In the example, the constructor indicates that the onPlayerReady
function will execute when the onReady
event fires and that the onPlayerStateChange
function will execute when the onStateChange
event fires.As mentioned in the Getting started section, instead of writing an empty <div>
element on your page, which the player API's JavaScript code will then replace with an <iframe>
element, you could create the <iframe>
tag yourself. The first example in the Examples section shows how to do this.
<iframe id="player" type="text/html" width="640" height="390"
src="http://www.youtube.com/embed/M7lc1UVf-VE?enablejsapi=1&origin=http://example.com"
frameborder="0"></iframe>
Note that if you do write the <iframe>
tag, then when you construct the YT.Player
object, you do not need to specify values for the width
and height
, which are specified as attributes of the <iframe>
tag, or the videoId
and player parameters, which are are specified in the src
URL. As an extra security measure, you should also include the origin
parameter to the URL, specifying the URL scheme (http://
or https://
) and full domain of your host page as the parameter value. While origin
is optional, including it protects against malicious third-party JavaScript being injected into your page and hijacking control of your YouTube player.
For other examples on constructing video player objects, see Examples.
OperationsTo call the player API methods, you must first get a reference to the player object you wish to control. You obtain the reference by creating a YT.Player
object as discussed in the Getting started and Loading a video player sections of this document.
Queueing functions allow you to load and play a video, a playlist, or another list of videos. If you are using the object syntax described below to call these functions, then you can also queue or load a list of a user's uploaded videos.
The API supports two different syntaxes for calling the queueing functions.
The argument syntax requires function arguments to be listed in a prescribed order.
The object syntax lets you pass an object as a single parameter and to define object properties for the function arguments that you wish to set. In addition, the API may support additional functionality that the argument syntax does not support.
For example, the loadVideoById
function can be called in either of the following ways. Note that the object syntax supports the endSeconds
property, which the argument syntax does not support.
Argument syntax
loadVideoById("bHQqvYy5KYo", 5, "large")
Object syntax
loadVideoById({'videoId': 'bHQqvYy5KYo',
'startSeconds': 5,
'endSeconds': 60});
Queueing functions for videos
cueVideoById
Argument syntax
player.cueVideoById(videoId:String,
startSeconds:Number):Void
Object syntax
player.cueVideoById({videoId:String,
startSeconds:Number,
endSeconds:Number}):Void
This function loads the specified video's thumbnail and prepares the player to play the video. The player does not request the FLV until playVideo()
or seekTo()
is called.
The required
videoId
parameter specifies the YouTube Video ID of the video to be played. In the YouTube Data API, a video
resource's id
property specifies the ID.The optional
startSeconds
parameter accepts a float/integer and specifies the time from which the video should start playing when playVideo()
is called. If you specify a startSeconds
value and then call seekTo()
, then the player plays from the time specified in the seekTo()
call. When the video is cued and ready to play, the player will broadcast a video cued
event (5
).The optional
endSeconds
parameter, which is only supported in object syntax, accepts a float/integer and specifies the time when the video should stop playing when playVideo()
is called. If you specify an endSeconds
value and then call seekTo()
, the endSeconds
value will no longer be in effect.loadVideoById
Argument syntax
player.loadVideoById(videoId:String,
startSeconds:Number):Void
Object syntax
player.loadVideoById({videoId:String,
startSeconds:Number,
endSeconds:Number}):Void
This function loads and plays the specified video.
The required
videoId
parameter specifies the YouTube Video ID of the video to be played. In the YouTube Data API, a video
resource's id
property specifies the ID.The optional
startSeconds
parameter accepts a float/integer. If it is specified, then the video will start from the closest keyframe to the specified time.The optional
endSeconds
parameter accepts a float/integer. If it is specified, then the video will stop playing at the specified time.cueVideoByUrl
Argument syntax
player.cueVideoByUrl(mediaContentUrl:String,
startSeconds:Number):Void
Object syntax
player.cueVideoByUrl({mediaContentUrl:String,
startSeconds:Number,
endSeconds:Number}):Void
This function loads the specified video's thumbnail and prepares the player to play the video. The player does not request the FLV until playVideo()
or seekTo()
is called.
The required
mediaContentUrl
parameter specifies a fully qualified YouTube player URL in the format http://www.youtube.com/v/VIDEO_ID?version=3
.The optional
startSeconds
parameter accepts a float/integer and specifies the time from which the video should start playing when playVideo()
is called. If you specify startSeconds
and then call seekTo()
, then the player plays from the time specified in the seekTo()
call. When the video is cued and ready to play, the player will broadcast a video cued
event (5).The optional
endSeconds
parameter, which is only supported in object syntax, accepts a float/integer and specifies the time when the video should stop playing when playVideo()
is called. If you specify an endSeconds
value and then call seekTo()
, the endSeconds
value will no longer be in effect.loadVideoByUrl
Argument syntax
player.loadVideoByUrl(mediaContentUrl:String,
startSeconds:Number):Void
Object syntax
player.loadVideoByUrl({mediaContentUrl:String,
startSeconds:Number,
endSeconds:Number}):Void
This function loads and plays the specified video.
The required
mediaContentUrl
parameter specifies a fully qualified YouTube player URL in the format http://www.youtube.com/v/VIDEO_ID?version=3
.The optional
startSeconds
parameter accepts a float/integer and specifies the time from which the video should start playing. If startSeconds
(number can be a float) is specified, the video will start from the closest keyframe to the specified time.The optional
endSeconds
parameter, which is only supported in object syntax, accepts a float/integer and specifies the time when the video should stop playing.Queueing functions for lists
The cuePlaylist
and loadPlaylist
functions allow you to load and play a playlist. If you are using object syntax to call these functions, you can also queue (or load) a list of a user's uploaded videos.
Since the functions work differently depending on whether they are called using the argument syntax or the object syntax, both calling methods are documented below.
cuePlaylist
Argument syntax
player.cuePlaylist(playlist:String|Array,
index:Number,
startSeconds:Number):Void
Queues the specified playlist. When the playlist is cued and ready to play, the player will broadcast a
video cued
event (5
).The required playlist
parameter specifies an array of YouTube video IDs. In the YouTube Data API, the video
resource's id
property identifies that video's ID.
The optional index
parameter specifies the index of the first video in the playlist that will play. The parameter uses a zero-based index, and the default parameter value is 0
, so the default behavior is to load and play the first video in the playlist.
The optional startSeconds
parameter accepts a float/integer and specifies the time from which the first video in the playlist should start playing when the playVideo()
function is called. If you specify a startSeconds
value and then call seekTo()
, then the player plays from the time specified in the seekTo()
call. If you cue a playlist and then call the playVideoAt()
function, the player will start playing at the beginning of the specified video.
Object syntax
player.cuePlaylist({listType:String,
list:String,
index:Number,
startSeconds:Number}):Void
Queues the specified list of videos. The list can be a playlist or a user's uploaded videos feed. The ability to queue a list of search results is deprecated and will no longer be supported as of 15 November 2020.
When the list is cued and ready to play, the player will broadcast a video cued
event (5
).
The optional listType
property specifies the type of results feed that you are retrieving. Valid values are playlist
and user_uploads
. A deprecated value, search
, will no longer be supported as of 15 November 2020. The default value is playlist
.
The required list
property contains a key that identifies the particular list of videos that YouTube should return.
If the listType
property value is playlist
, then the list
property specifies the playlist ID or an array of video IDs. In the YouTube Data API, the playlist
resource's id
property identifies a playlist's ID, and the video
resource's id
property specifies a video ID.
If the listType
property value is user_uploads
, then the list
property identifies the user whose uploaded videos will be returned.
If the listType
property value is search
, then the list
property specifies the search query. Note: This functionality is deprecated and will no longer be supported as of 15 November 2020.
The optional index
property specifies the index of the first video in the list that will play. The parameter uses a zero-based index, and the default parameter value is 0
, so the default behavior is to load and play the first video in the list.
The optional startSeconds
property accepts a float/integer and specifies the time from which the first video in the list should start playing when the playVideo()
function is called. If you specify a startSeconds
value and then call seekTo()
, then the player plays from the time specified in the seekTo()
call. If you cue a list and then call the playVideoAt()
function, the player will start playing at the beginning of the specified video.
loadPlaylist
Argument syntax
This function loads the specified playlist and plays it.
player.loadPlaylist(playlist:String|Array,
index:Number,
startSeconds:Number):Void
The required playlist
parameter specifies an array of YouTube video IDs. In the YouTube Data API, the video
resource's id
property specifies a video ID.
The optional index
parameter specifies the index of the first video in the playlist that will play. The parameter uses a zero-based index, and the default parameter value is 0
, so the default behavior is to load and play the first video in the playlist.
The optional startSeconds
parameter accepts a float/integer and specifies the time from which the first video in the playlist should start playing.
Object syntax
This function loads the specified list and plays it. The list can be a playlist or a user's uploaded videos feed. The ability to load a list of search results is deprecated and will no longer be supported as of 15 November 2020.
player.loadPlaylist({list:String,
listType:String,
index:Number,
startSeconds:Number}):Void
The optional listType
property specifies the type of results feed that you are retrieving. Valid values are playlist
and user_uploads
. A deprecated value, search
, will no longer be supported as of 15 November 2020. The default value is playlist
.
The required list
property contains a key that identifies the particular list of videos that YouTube should return.
If the listType
property value is playlist
, then the list
property specifies a playlist ID or an array of video IDs. In the YouTube Data API, the playlist
resource's id
property specifies a playlist's ID, and the video
resource's id
property specifies a video ID.
If the listType
property value is user_uploads
, then the list
property identifies the user whose uploaded videos will be returned.
If the listType
property value is search
, then the list
property specifies the search query. Note: This functionality is deprecated and will no longer be supported as of 15 November 2020.
The optional index
property specifies the index of the first video in the list that will play. The parameter uses a zero-based index, and the default parameter value is 0
, so the default behavior is to load and play the first video in the list.
The optional startSeconds
property accepts a float/integer and specifies the time from which the first video in the list should start playing.
Playback controls and player settings
Playing a video
player.playVideo():Void
Plays the currently cued/loaded video. The final player state after this function executes will be
playing
(1).Note: A playback only counts toward a video's official view count if it is initiated via a native play button in the player.
player.pauseVideo():Void
Pauses the currently playing video. The final player state after this function executes will be
paused
(2
) unless the player is in the ended
(0
) state when the function is called, in which case the player state will not change.player.stopVideo():Void
Stops and cancels loading of the current video. This function should be reserved for rare situations when you know that the user will not be watching additional video in the player. If your intent is to pause the video, you should just call the
pauseVideo
function. If you want to change the video that the player is playing, you can call one of the queueing functions without calling stopVideo
first.Important: Unlike the
pauseVideo
function, which leaves the player in the paused
(2
) state, the stopVideo
function could put the player into any not-playing state, including ended
(0
), paused
(2
), video cued
(5
) or unstarted
(-1
).player.seekTo(seconds:Number, allowSeekAhead:Boolean):Void
Seeks to a specified time in the video. If the player is paused when the function is called, it will remain paused. If the function is called from another state (
playing
, video cued
, etc.), the player will play the video.The seconds
parameter identifies the time to which the player should advance.
The player will advance to the closest keyframe before that time unless the player has already downloaded the portion of the video to which the user is seeking.
The allowSeekAhead
parameter determines whether the player will make a new request to the server if the seconds
parameter specifies a time outside of the currently buffered video data.
We recommend that you set this parameter to false
while the user drags the mouse along a video progress bar and then set it to true
when the user releases the mouse. This approach lets a user scroll to different points of a video without requesting new video streams by scrolling past unbuffered points in the video. When the user releases the mouse button, the player advances to the desired point in the video and requests a new video stream if necessary.
Controlling playback of 360° videos
Note: The 360° video playback experience has limited support on mobile devices. On unsupported devices, 360° videos appear distorted and there is no supported way to change the viewing perspective at all, including through the API, using orientation sensors, or responding to touch/drag actions on the device's screen.
player.getSphericalProperties():Object
Retrieves properties that describe the viewer's current perspective, or view, for a video playback. In addition:
This object is only populated for 360° videos, which are also called spherical videos.
If the current video is not a 360° video or if the function is called from a non-supported device, then the function returns an empty object.
On supported mobile devices, if the
enableOrientationSensor
property is set to true
, then this function returns an object in which the fov
property contains the correct value and the other properties are set to 0
.The object contains the following properties:
Properties
yaw
A number in the range [0, 360) that represents the horizontal angle of the view in degrees, which reflects the extent to which the user turns the view to face further left or right. The neutral position, facing the center of the video in its equirectangular projection, represents 0°, and this value increases as the viewer turns left.
pitch
A number in the range [-90, 90] that represents the vertical angle of the view in degrees, which reflects the extent to which the user adjusts the view to look up or down. The neutral position, facing the center of the video in its equirectangular projection, represents 0°, and this value increases as the viewer looks up.
roll
A number in the range [-180, 180] that represents the clockwise or counterclockwise rotational angle of the view in degrees. The neutral position, with the horizontal axis in the equirectangular projection being parallel to the horizontal axis of the view, represents 0°. The value increases as the view rotates clockwise and decreases as the view rotates counterclockwise.
Note that the embedded player does not present a user interface for adjusting the roll of the view. The roll can be adjusted in either of these mutually exclusive ways:
Use the orientation sensor in a mobile browser to provide roll for the view. If the orientation sensor is enabled, then the
getSphericalProperties
function always returns 0
as the value of the roll
property.If the orientation sensor is disabled, set the roll to a nonzero value using this API.
fov
A number in the range [30, 120] that represents the field-of-view of the view in degrees as measured along the longer edge of the viewport. The shorter edge is automatically adjusted to be proportional to the aspect ratio of the view.
The default value is 100 degrees. Decreasing the value is like zooming in on the video content, and increasing the value is like zooming out. This value can be adjusted either by using the API or by using the mousewheel when the video is in fullscreen mode.
player.setSphericalProperties(properties:Object):Void
Sets the video orientation for playback of a 360° video. (If the current video is not spherical, the method is a no-op regardless of the input.)
The player view responds to calls to this method by updating to reflect the values of any known properties in the
properties
object. The view persists values for any other known properties not included in that object.In addition:
If the object contains unknown and/or unexpected properties, the player ignores them.
As noted at the beginning of this section, the 360° video playback experience is not supported on all mobile devices.
By default, on supported mobile devices, this function sets only sets the
fov
property and does not affect the yaw
, pitch
, and roll
properties for 360° video playbacks. See the enableOrientationSensor
property below for more detail.The
properties
object passed to the function contains the following properties:Properties
yaw
See definition above.
pitch
See definition above.
roll
See definition above.
fov
See definition above.
enableOrientationSensor
Note: This property affects the 360° viewing experience on supported devices only.A boolean value that indicates whether the IFrame embed should respond to events that signal changes in a supported device's orientation, such as a mobile browser's
DeviceOrientationEvent
. The default parameter value is true
.Supported mobile devices
When the value is
true
, an embedded player relies only on the device's movement to adjust the yaw
, pitch
, and roll
properties for 360° video playbacks. However, the fov
property can still be changed via the API, and the API is, in fact, the only way to change the fov
property on a mobile device. This is the default behavior.When the value is
false
, then the device's movement does not affect the 360° viewing experience, and the yaw
, pitch
, roll
, and fov
properties must all be set via the API.Unsupported mobile devices
The
enableOrientationSensor
property value does not have any effect on the playback experience.Playing a video in a playlist
player.nextVideo():Void
This function loads and plays the next video in the playlist.
If player.nextVideo()
is called while the last video in the playlist is being watched, and the playlist is set to play continuously (loop
), then the player will load and play the first video in the list.
If player.nextVideo()
is called while the last video in the playlist is being watched, and the playlist is not set to play continuously, then playback will end.
player.previousVideo():Void
This function loads and plays the previous video in the playlist.
If player.previousVideo()
is called while the first video in the playlist is being watched, and the playlist is set to play continuously (loop
), then the player will load and play the last video in the list.
If player.previousVideo()
is called while the first video in the playlist is being watched, and the playlist is not set to play continuously, then the player will restart the first playlist video from the beginning.
player.playVideoAt(index:Number):Void
This function loads and plays the specified video in the playlist.
The required index
parameter specifies the index of the video that you want to play in the playlist. The parameter uses a zero-based index, so a value of 0
identifies the first video in the list. If you have shuffled the playlist, this function will play the video at the specified position in the shuffled playlist.
Changing the player volume
player.mute():Void
Mutes the player.
player.unMute():Void
Unmutes the player.
player.isMuted():Boolean
Returns
true
if the player is muted, false
if not.player.setVolume(volume:Number):Void
Sets the volume. Accepts an integer between
0
and 100
.player.getVolume():Number
Returns the player's current volume, an integer between
0
and 100
. Note that getVolume()
will return the volume even if the player is muted.Setting the player size
player.setSize(width:Number, height:Number):Object
Sets the size in pixels of the
<iframe>
that contains the player.Setting the playback rate
player.getPlaybackRate():Number
This function retrieves the playback rate of the currently playing video. The default playback rate is
1
, which indicates that the video is playing at normal speed. Playback rates may include values like 0.25
, 0.5
, 1
, 1.5
, and 2
.player.setPlaybackRate(suggestedRate:Number):Void
This function sets the suggested playback rate for the current video. If the playback rate changes, it will only change for the video that is already cued or being played. If you set the playback rate for a cued video, that rate will still be in effect when the
playVideo
function is called or the user initiates playback directly through the player controls. In addition, calling functions to cue or load videos or playlists (cueVideoById
, loadVideoById
, etc.) will reset the playback rate to 1
.Calling this function does not guarantee that the playback rate will actually change. However, if the playback rate does change, the
onPlaybackRateChange
event will fire, and your code should respond to the event rather than the fact that it called the setPlaybackRate
function.The
getAvailablePlaybackRates
method will return the possible playback rates for the currently playing video. However, if you set the suggestedRate
parameter to a non-supported integer or float value, the player will round that value down to the nearest supported value in the direction of 1
.player.getAvailablePlaybackRates():Array
This function returns the set of playback rates in which the current video is available. The default value is
1
, which indicates that the video is playing in normal speed.The function returns an array of numbers ordered from slowest to fastest playback speed. Even if the player does not support variable playback speeds, the array should always contain at least one value (
1
).Setting playback behavior for playlists
player.setLoop(loopPlaylists:Boolean):Void
This function indicates whether the video player should continuously play a playlist or if it should stop playing after the last video in the playlist ends. The default behavior is that playlists do not loop.
This setting will persist even if you load or cue a different playlist, which means that if you load a playlist, call the setLoop
function with a value of true
, and then load a second playlist, the second playlist will also loop.
The required loopPlaylists
parameter identifies the looping behavior.
If the parameter value is true
, then the video player will continuously play playlists. After playing the last video in a playlist, the video player will go back to the beginning of the playlist and play it again.
If the parameter value is false
, then playbacks will end after the video player plays the last video in a playlist.
player.setShuffle(shufflePlaylist:Boolean):Void
This function indicates whether a playlist's videos should be shuffled so that they play back in an order different from the one that the playlist creator designated. If you shuffle a playlist after it has already started playing, the list will be reordered while the video that is playing continues to play. The next video that plays will then be selected based on the reordered list.
This setting will not persist if you load or cue a different playlist, which means that if you load a playlist, call the setShuffle
function, and then load a second playlist, the second playlist will not be shuffled.
The required shufflePlaylist
parameter indicates whether YouTube should shuffle the playlist.
If the parameter value is true
, then YouTube will shuffle the playlist order. If you instruct the function to shuffle a playlist that has already been shuffled, YouTube will shuffle the order again.
If the parameter value is false
, then YouTube will change the playlist order back to its original order.
Playback status
player.getVideoLoadedFraction():Float
Returns a number between
0
and 1
that specifies the percentage of the video that the player shows as buffered. This method returns a more reliable number than the now-deprecated getVideoBytesLoaded
and getVideoBytesTotal
methods.player.getPlayerState():Number
Returns the state of the player. Possible values are:
-1
– unstarted0
– ended1
– playing2
– paused3
– buffering5
– video cuedplayer.getCurrentTime():Number
Returns the elapsed time in seconds since the video started playing.
player.getVideoStartBytes():Number
Deprecated as of October 31, 2012. Returns the number of bytes the video file started loading from. (This method now always returns a value of
0
.) Example scenario: the user seeks ahead to a point that hasn't loaded yet, and the player makes a new request to play a segment of the video that hasn't loaded yet.player.getVideoBytesLoaded():Number
Deprecated as of July 18, 2012. Instead, use the
getVideoLoadedFraction
method to determine the percentage of the video that has buffered.This method returns a value between
0
and 1000
that approximates the amount of the video that has been loaded. You could calculate the fraction of the video that has been loaded by dividing the getVideoBytesLoaded
value by the getVideoBytesTotal
value.player.getVideoBytesTotal():Number
Deprecated as of July 18, 2012. Instead, use the
getVideoLoadedFraction
method to determine the percentage of the video that has buffered.Returns the size in bytes of the currently loaded/playing video or an approximation of the video's size.
This method always returns a value of
1000
. You could calculate the fraction of the video that has been loaded by dividing the getVideoBytesLoaded
value by the getVideoBytesTotal
value.Retrieving video information
player.getDuration():Number
Returns the duration in seconds of the currently playing video. Note that
getDuration()
will return 0
until the video's metadata is loaded, which normally happens just after the video starts playing.If the currently playing video is a live event, the
getDuration()
function will return the elapsed time since the live video stream began. Specifically, this is the amount of time that the video has streamed without being reset or interrupted. In addition, this duration is commonly longer than the actual event time since streaming may begin before the event's start time.player.getVideoUrl():String
Returns the YouTube.com URL for the currently loaded/playing video.
player.getVideoEmbedCode():String
Returns the embed code for the currently loaded/playing video.
Retrieving playlist information
player.getPlaylist():Array
This function returns an array of the video IDs in the playlist as they are currently ordered. By default, this function will return video IDs in the order designated by the playlist owner. However, if you have called the
setShuffle
function to shuffle the playlist order, then the getPlaylist()
function's return value will reflect the shuffled order.player.getPlaylistIndex():Number
This function returns the index of the playlist video that is currently playing.
If you have not shuffled the playlist, the return value will identify the position where the playlist creator placed the video. The return value uses a zero-based index, so a value of 0
identifies the first video in the playlist.
If you have shuffled the playlist, the return value will identify the video's order within the shuffled playlist.
Adding or removing an event listener
player.addEventListener(event:String, listener:String):Void
Adds a listener function for the specified
event
. The Events section below identifies the different events that the player might fire. The listener is a string that specifies the function that will execute when the specified event fires.player.removeEventListener(event:String, listener:String):Void
Removes a listener function for the specified
event
. The listener
is a string that identifies the function that will no longer execute when the specified event fires.Accessing and modifying DOM nodes
player.getIframe():Object
This method returns the DOM node for the embedded
<iframe>
.player.destroy():Void
Removes the
<iframe>
containing the player.Events
The API fires events to notify your application of changes to the embedded player. As noted in the previous section, you can subscribe to events by adding an event listener when constructing the YT.Player
object, and you can also use the addEventListener
function.
The API will pass an event object as the sole argument to each of those functions. The event object has the following properties:
The event's
target
identifies the video player that corresponds to the event.The event's
data
specifies a value relevant to the event. Note that the onReady
and onAutoplayBlocked
events do not specify a data
property.The following list defines the events that the API fires:
onReady
This event fires whenever a player has finished loading and is ready to begin receiving API calls. Your application should implement this function if you want to automatically execute certain operations, such as playing the video or displaying information about the video, as soon as the player is ready.
The example below shows a sample function for handling this event. The event object that the API passes to the function has a
target
property, which identifies the player. The function retrieves the embed code for the currently loaded video, starts to play the video, and displays the embed code in the page element that has an id
value of embed-code
.
function onPlayerReady(event) {
var embedCode = event.target.getVideoEmbedCode();
event.target.playVideo();
if (document.getElementById('embed-code')) {
document.getElementById('embed-code').innerHTML = embedCode;
}
}
onStateChange
This event fires whenever the player's state changes.
The
data
property of the event object that the API passes to your event listener function will specify an integer that corresponds to the new player state.Possible values are:
-1
(unstarted)
0
(ended)
1
(playing)
2
(paused)
3
(buffering)
5
(video cued).
When the player first loads a video, it will broadcast an
unstarted
(-1
) event. When a video is cued and ready to play, the player will broadcast a video cued
(5
) event. In your code, you can specify the integer values or you can use one of the following namespaced variables:
YT.PlayerState.ENDED
YT.PlayerState.PLAYING
YT.PlayerState.PAUSED
YT.PlayerState.BUFFERING
YT.PlayerState.CUED
onPlaybackQualityChange
This event fires whenever the video playback quality changes. It might signal a change in the viewer's playback
environment. See the YouTube Help Center for more
information about factors that affect playback conditions or that might cause the event to fire.
The
data
property value of the event object that the API passes to the event listener function will be a string that identifies the new playback quality.Possible values are:
small
medium
large
hd720
hd1080
highres
onPlaybackRateChange
This event fires whenever the video playback rate changes. For example, if you call the
setPlaybackRate(suggestedRate)
function, this event will fire if the playback rate actually changes. Your application should respond to the event and should not assume that the playback rate will automatically change when the setPlaybackRate(suggestedRate)
function is called. Similarly, your code should not assume that the video playback rate will only change as a result of an explicit call to setPlaybackRate
.The
data
property value of the event object that the API passes to the event listener function will be a number that identifies the new playback rate.The
getAvailablePlaybackRates
method returns a list of the valid playback rates for the currently cued or playing video.onError
This event fires if an error occurs in the player.
The API will pass an
event
object to the event listener function. That object's data
property will specify an integer that identifies the type of error that occurred. Possible values are:
2
– The request contains an invalid parameter value. For example, this error occurs if you specify a video ID that does not have 11 characters, or if the video ID contains invalid characters, such as exclamation points or asterisks. 5
– The requested content cannot be played in an HTML5 player or another error related to the HTML5 player has occurred. 100
– The video requested was not found. This error occurs when a video has been removed (for any reason) or has been marked as private.
101
– The owner of the requested video does not allow it to be played in embedded players.
150
– This error is the same as 101
. It's just a 101
error in disguise!
onApiChange
This event is fired to indicate that the player has loaded (or unloaded) a module with exposed API methods. Your application can listen for this event and then poll the player to determine which options are exposed for the recently loaded module. Your application can then retrieve or update the existing settings for those options.
The following command retrieves an array of module names for which you can set player options:
player.getOptions();
Currently, the only module that you can set options for is the
captions
module, which handles closed captioning in the player. Upon receiving an onApiChange
event, your application can use the following command to determine which options can be set for the captions
module:player.getOptions('captions');
By polling the player with this command, you can confirm that the options you want to access are, indeed, accessible. The following commands retrieve and update module options:
Retrieving an option:The table below lists the options that the API supports:
player.getOption(module, option);Setting an option
player.setOption(module, option, value);
Module
Option
Description
captions
fontSize
This option adjusts the font size of the captions displayed in the player.
Valid values are
-1
, 0
, 1
, 2
, and 3
. The default size is 0
, and the smallest size is -1
. Setting this option to an integer below -1
will cause the smallest caption size to display, while setting this option to an integer above 3
will cause the largest caption size to display.captions
reload
This option reloads the closed caption data for the video that is playing. The value will be
null
if you retrieve the option's value. Set the value to true
to reload the closed caption data.onAutoplayBlocked
This event fires any time the browser blocks autoplay or scripted video playback features,
collectively referred to as "autoplay". This includes playback attempted with any of the
following player APIs:
autoplay
parameter
loadPlaylist
function
loadVideoById
function
loadVideoByUrl
function
playVideo
function
Most browsers have policies that can block autoplay in desktop, mobile, and other
environments if certain conditions are true. Instances where this policy may be triggered
include unmuted playback without user
interaction, or when a Permissions Policy
to permit autoplay on a cross-origin iframe has not been set.
For complete details, refer to browser-specific policies
(Apple Safari / Webkit,
Google Chrome,
Mozilla Firefox)
and Mozilla's autoplay guide.
Examples
Creating
YT.Player
objectsExample 1: Use API with existing <iframe>
In this example, an <iframe>
element on the page already defines the player with which the API will be used. Note that either the player's src
URL must set the enablejsapi
parameter to 1
or the <iframe>
element's enablejsapi
attribute must be set to true
.
The onPlayerReady
function changes the color of the border around the player to orange when the player is ready. The onPlayerStateChange
function then changes the color of the border around the player based on the current player status. For example, the color is green when the player is playing, red when paused, blue when buffering, and so forth.
This example uses the following code:
<iframe id="existing-iframe-example"
width="640" height="360"
src="https://www.youtube.com/embed/M7lc1UVf-VE?enablejsapi=1"
frameborder="0"
style="border: solid 4px #37474F"
></iframe><script type="text/javascript">
var tag = document.createElement('script');
tag.id = 'iframe-demo';
tag.src = 'https://www.youtube.com/iframe_api';
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag); var player;
function onYouTubeIframeAPIReady() {
player = new YT.Player('existing-iframe-example', {
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange
}
});
}
function onPlayerReady(event) {
document.getElementById('existing-iframe-example').style.borderColor = '#FF6D00';
}
function changeBorderColor(playerStatus) {
var color;
if (playerStatus == -1) {
color = "#37474F"; // unstarted = gray
} else if (playerStatus == 0) {
color = "#FFFF00"; // ended = yellow
} else if (playerStatus == 1) {
color = "#33691E"; // playing = green
} else if (playerStatus == 2) {
color = "#DD2C00"; // paused = red
} else if (playerStatus == 3) {
color = "#AA00FF"; // buffering = purple
} else if (playerStatus == 5) {
color = "#FF6DOO"; // video cued = orange
}
if (color) {
document.getElementById('existing-iframe-example').style.borderColor = color;
}
}
function onPlayerStateChange(event) {
changeBorderColor(event.data);
}
</script>
Example 2: Loud playback
This example creates a 1280px by 720px video player. The event listener for the onReady
event then calls the setVolume
function to adjust the volume to the highest setting.
function onYouTubeIframeAPIReady() {
var player;
player = new YT.Player('player', {
width: 1280,
height: 720,
videoId: 'M7lc1UVf-VE',
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange,
'onError': onPlayerError
}
});
}function onPlayerReady(event) {
event.target.setVolume(100);
event.target.playVideo();
}
Example 3: This example sets player parameters to automatically play the video when it loads and to hide the video player's controls. It also adds event listeners for several events that the API broadcasts.
function onYouTubeIframeAPIReady() {
var player;
player = new YT.Player('player', {
videoId: 'M7lc1UVf-VE',
playerVars: { 'autoplay': 1, 'controls': 0 },
events: {
'onReady': onPlayerReady,
'onStateChange': onPlayerStateChange,
'onError': onPlayerError
}
});
}
Controlling 360° videos
This example uses the following code:
<style>Android WebView Media Integrity API integration
.current-values {
color: #666;
font-size: 12px;
}
</style>
<!-- The player is inserted in the following div element -->
<div id="spherical-video-player"></div><!-- Display spherical property values and enable user to update them. -->
<table style="border: 0; width: 640px;">
<tr style="background: #fff;">
<td>
<label for="yaw-property">yaw: </label>
<input type="text" id="yaw-property" style="width: 80px"><br>
<div id="yaw-current-value" class="current-values"> </div>
</td>
<td>
<label for="pitch-property">pitch: </label>
<input type="text" id="pitch-property" style="width: 80px"><br>
<div id="pitch-current-value" class="current-values"> </div>
</td>
<td>
<label for="roll-property">roll: </label>
<input type="text" id="roll-property" style="width: 80px"><br>
<div id="roll-current-value" class="current-values"> </div>
</td>
<td>
<label for="fov-property">fov: </label>
<input type="text" id="fov-property" style="width: 80px"><br>
<div id="fov-current-value" class="current-values"> </div>
</td>
<td style="vertical-align: bottom;">
<button id="spherical-properties-button">Update properties</button>
</td>
</tr>
</table><script type="text/javascript">
var tag = document.createElement('script');
tag.id = 'iframe-demo';
tag.src = 'https://www.youtube.com/iframe_api';
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag); var PROPERTIES = ['yaw', 'pitch', 'roll', 'fov'];
var updateButton = document.getElementById('spherical-properties-button'); // Create the YouTube Player.
var ytplayer;
function onYouTubeIframeAPIReady() {
ytplayer = new YT.Player('spherical-video-player', {
height: '360',
width: '640',
videoId: 'FAtdv94yzp4',
});
} // Don't display current spherical settings because there aren't any.
function hideCurrentSettings() {
for (var p = 0; p < PROPERTIES.length; p++) {
document.getElementById(PROPERTIES[p] + '-current-value').innerHTML = '';
}
} // Retrieve current spherical property values from the API and display them.
function updateSetting() {
if (!ytplayer || !ytplayer.getSphericalProperties) {
hideCurrentSettings();
} else {
let newSettings = ytplayer.getSphericalProperties();
if (Object.keys(newSettings).length === 0) {
hideCurrentSettings();
} else {
for (var p = 0; p < PROPERTIES.length; p++) {
if (newSettings.hasOwnProperty(PROPERTIES[p])) {
currentValueNode = document.getElementById(PROPERTIES[p] +
'-current-value');
currentValueNode.innerHTML = ('current: ' +
newSettings[PROPERTIES[p]].toFixed(4));
}
}
}
}
requestAnimationFrame(updateSetting);
}
updateSetting(); // Call the API to update spherical property values.
updateButton.onclick = function() {
var sphericalProperties = {};
for (var p = 0; p < PROPERTIES.length; p++) {
var propertyInput = document.getElementById(PROPERTIES[p] + '-property');
sphericalProperties[PROPERTIES[p]] = parseFloat(propertyInput.value);
}
ytplayer.setSphericalProperties(sphericalProperties);
}
</script>
YouTube has extended the
Android WebView Media Integrity API
to enable embedded media players, including YouTube player embeds in Android applications, to
verify the embedding app's authenticity. With this change, embedding apps automatically send an
attested app ID to YouTube. The data collected through usage of this API is the app metadata (the
package name, version number, and signing certificate) and a device attestation token generated by
Google Play services.
The data is used to verify the application and device integrity. It is encrypted, not shared with
third parties, and deleted following a fixed retention period. App developers can
configure their app identity
in the WebView Media Integrity API. The configuration supports an opt-out option.
Revision history
June 24, 2024
The documentation has been updated to note that YouTube has extended the
Android WebView Media Integrity API
to enable embedded media players, including YouTube player embeds in Android applications, to
verify the embedding app's authenticity. With this change, embedding apps automatically send an
attested app ID to YouTube.
November 20, 2023
The new onAutoplayBlocked
event API is now available.
This event notifies your application if the browser blocks autoplay or scripted playback.
Verification of autoplay success or failure is an
established paradigm
for HTMLMediaElements, and the onAutoplayBlocked
event now provides similar
functionality for the IFrame Player API.
April 27, 2021
The Getting Started and Loading a Video Player sections have been updated to include examples of using a playerVars
object to customize the player.
October 13, 2020
Note: This is a deprecation announcement for the embedded player
functionality that lets you configure the player to load search results. This announcement affects
the IFrame Player API's queueing functions for lists,
cuePlaylist
and
loadPlaylist
.
This change will become effective on or after 15 November 2020. After that time, calls to the
cuePlaylist
or loadPlaylist
functions that set the listType
property to search
will generate a 4xx
response code, such as
404
(Not Found
) or 410
(Gone
). This change
also affects the list
property for those functions as that property no longer
supports the ability to specify a search query.
As an alternative, you can use the YouTube Data API's
search.list
method to retrieve search
results and then load selected videos in the player.
October 24, 2019
The documentation has been updated to reflect the fact that the API no longer supports functions for setting or retrieving playback quality.
As explained in this YouTube Help Center article, to give you the best viewing
experience, YouTube adjusts the quality of your video stream based on your viewing conditions.
The changes explained below have been in effect for more than one year. This update merely aligns
the documentation with current functionality:
The
getPlaybackQuality
, setPlaybackQuality
, and getAvailableQualityLevels
functionsare no longer supported. In particular, calls to
setPlaybackQuality
will be no-op functions, meaning they willnot actually have any impact on the viewer's playback experience.
The queueing functions for videos and playlists --
cueVideoById
,loadVideoById
, etc. -- no longer support the suggestedQuality
argument.Similarly, if you call those functions using object syntax, the
suggestedQuality
field is no longer supported.If
suggestedQuality
is specified, it will be ignored when the request is handled. It will not generate anywarnings or errors.
The
onPlaybackQualityChange
event is still supported and might signal achange in the viewer's playback environment. See the Help Center article
referenced above for more information about factors that affect playback conditions or that might cause the event to fire.
May 16, 2018
The API now supports features that allow users (or embedders) to control the viewing perspective for 360° videos:
The
getSphericalProperties
function retrieves the current orientation for the video playback. The orientation includes the following data:yaw - represents the horizontal angle of the view in degrees, which reflects the extent to which the user turns the view to face further left or right
pitch - represents the vertical angle of the view in degrees, which reflects the extent to which the user adjusts the view to look up or down
roll - represents the rotational angle (clockwise or counterclockwise) of the view in degrees.
fov - represents the field-of-view of the view in degrees, which reflects the extent to which the user zooms in or out on the video.
The
setSphericalProperties
function modifies the view to match the submitted property values. In addition to the orientation values described above, this function supports a Boolean field that indicates whether the IFrame embed should respond to DeviceOrientationEvents
on supported mobile devices.This example demonstrates and lets you test these new features.
June 19, 2017
This update contains the following changes:
Documentation for the YouTube Flash Player API and YouTube JavaScript Player API has been removed and redirected to this document. The deprecation announcement for the Flash and JavaScript players was made on January 27, 2015. If you haven't done so already, please migrate your applications to use IFrame embeds and the IFrame Player API.
August 11, 2016
This update contains the following changes:
The newly published YouTube API Services Terms of Service ("the Updated Terms"), discussed in detail on the YouTube Engineering and Developers Blog, provides a rich set of updates to the current Terms of Service. In addition to the Updated Terms, which will go into effect as of February 10, 2017, this update includes several supporting documents to help explain the policies that developers must follow.
The full set of new documents is described in the revision history for the Updated Terms. In addition, future changes to the Updated Terms or to those supporting documents will also be explained in that revision history. You can subscribe to an RSS feed listing changes in that revision history from a link in that document.
June 29, 2016
This update contains the following changes:
The documentation has been corrected to note that the onApiChange
method provides access to the captions
module and not the cc
module.
June 24, 2016
The Examples section has been updated to include an example that demonstrates how to use the API with an existing <iframe>
element.
January 6, 2016
The clearVideo
function has been deprecated and removed from the documentation. The function no longer has any effect in the YouTube player.
December 18, 2015
European Union (EU) laws require that certain disclosures must be given to and consents obtained from end users in the EU. Therefore, for end users in the European Union, you must comply with the EU User Consent Policy. We have added a notice of this requirement in our YouTube API Terms of Service.
April 28, 2014
This update contains the following changes:
The new removeEventListener function lets you remove a listener for a specified event.
March 25, 2014
This update contains the following changes:
The Requirements section has been updated to note that embedded players must have a viewport that is at least 200px by 200px. If a player displays controls, it must be large enough to fully display the controls without shrinking the viewport below the minimum size. We recommend 16:9 players be at least 480 pixels wide and 270 pixels tall.
July 23, 2013
This update contains the following changes:
The Overview now includes a video of a 2011 Google I/O presentation that discusses the iframe player.
October 31, 2012
This update contains the following changes:
The Queueing functions section has been updated to explain that you can use either argument syntax or object syntax to call all of those functions. Note that the API may support additional functionality in object syntax that the argument syntax does not support.
In addition, the descriptions and examples for each of the video queueing functions have been updated to reflect the newly added support for object syntax. (The API's playlist queueing functions already supported object syntax.)
When called using object syntax, each of the video queueing functions supports an endSeconds
property, which accepts a float/integer and specifies the time when the video should stop playing when playVideo()
is called.
The getVideoStartBytes
method has been deprecated. The method now always returns a value of 0
.
August 22, 2012
This update contains the following changes:
The example in the Loading a video player section that demonstrates how to manually create the <iframe>
tag has been updated to include a closing </iframe>
tag since the onYouTubeIframeAPIReady
function is only called if the closing </iframe>
element is present.
August 6, 2012
This update contains the following changes:
The Operations section has been expanded to list all of the supported API functions rather than linking to the JavaScript Player API Reference for that list.
The API supports several new functions and one new event that can be used to control the video playback speed:
Functions
getAvailablePlaybackRates
– Retrieve the supported playback rates for the cued or playing video. Note that variable playback rates are currently only supported in the HTML5 player.
getPlaybackRate
– Retrieve the playback rate for the cued or playing video.
setPlaybackRate
– Set the playback rate for the cued or playing video.
Events
onPlaybackRateChange
– This event fires when the video's playback rate changes.
July 19, 2012
This update contains the following changes:
The new getVideoLoadedFraction
method replaces the now-deprecated getVideoBytesLoaded
and getVideoBytesTotal
methods. The new method returns the percentage of the video that the player shows as buffered.
The onError
event may now return an error code of 5
, which indicates that the requested content cannot be played in an HTML5 player or another error related to the HTML5 player has occurred.
The Requirements section has been updated to indicate that any web page using the IFrame API must also implement the onYouTubeIframeAPIReady
function. Previously, the section indicated that the required function was named onYouTubePlayerAPIReady
. Code samples throughout the document have also been updated to use the new name.
Note: To ensure that this change does not break existing implementations, both names will work. If, for some reason, your page has an onYouTubeIframeAPIReady
function and an onYouTubePlayerAPIReady
function, both functions will be called, and the onYouTubeIframeAPIReady
function will be called first.
The code sample in the Getting started section has been updated to reflect that the URL for the IFrame Player API code has changed to http://www.youtube.com/iframe_api
. To ensure that this change does not affect existing implementations, the old URL (http://www.youtube.com/player_api
) will continue to work.
July 16, 2012
This update contains the following changes:
The Operations section now explains that the API supports the setSize()
and destroy()
methods. The setSize()
method sets the size in pixels of the <iframe>
that contains the player and the destroy()
method removes the <iframe>
.
June 6, 2012
This update contains the following changes:
We have removed the experimental
status from the IFrame Player API.
The Loading a video player section has been updated to point out that when inserting the <iframe>
element that will contain the YouTube player, the IFrame API replaces the element specified in the constructor for the YouTube player. This documentation change does not reflect a change in the API and is intended solely to clarify existing behavior.
In addition, that section now notes that the insertion of the <iframe>
element could affect the layout of your page if the element being replaced has a different display style than the inserted <iframe>
element. By default, an <iframe>
displays as an inline-block
element.
March 30, 2012
This update contains the following changes:
The Operations section has been updated to explain that the IFrame API supports a new method, getIframe()
, which returns the DOM node for the IFrame embed.
March 26, 2012
This update contains the following changes:
The Requirements section has been updated to note the minimum player size.
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